![]() ![]() Level 1: When activated, 40% chance of having the attack added to the Combo Count. Using the skill activates the effect and using the skill again deactivates it. When activated, grants a chance to add each attack to the Combo Count, up to 5. Same chance for gaining combo count against bosses. 80% chance of stunning enemies that are drawn in. Level 10: MP Cost: 14, Damage: 140%, Max enemies Hit: 8, Number of Attacks: 2. 44% chance of stunning enemies that are drawn in. Level 1: MP Cost: 10, Damage: 113%, Max enemies Hit: 6, Number of Attacks: 2. If used while pressing the down arrow key, damages the furthest enemy within range and moves behind the enemy, but cannot stun enemies. Has a chance to earn Combo Count on bosses. Earns Combo Count for any stunned enemies. Level 20: MP Cost: 16, Damage: 280%, Number of Attacks: 2, Enemies Hit: 6ĭraw in enemies with a chance to stun them. ![]() Level 1: MP Cost: 10, Damage: 223%, Number of Attacks: 2, Enemies Hit: 6 Perform a double attack on enemies in front of you. Please refer to Warrior 1st Job Skill Build Guide as it is shared by Hero, Paladin and Dark Knight. [youtube url=//Swordman – Warrior 1st Job Skills Doesn’t have good recovery skill for HP. ![]() Primary skill distance is short and no good recovery skill.Mobbing capabilities are heavily dependent on level 150 Hyper skill and Burning Soul Blade from 5th job.No good recovery skill, easy die vs high level monster or boss.Self Recovery can reduce lots of potion in 60-90 level.Less spamming skill because he only have 1 primary skill in every Jobs ( like Fighter use Brandish, Crusader use Intrepid Slash and Hero use Raging Blow ).Powerful at bossing since he has Puncture.Rage stacks with everything other than Horntail and Pink Bean buff.Able to equip axes that are cheaper in market but damage is less stable than sword.JOB SKILLS: I: Swordman → II: Fighter → III: Crusader → IV: Hero → Hyper Skills → V: Hero Hero Pros and Cons Pros PRIMARY WEAPON: 1-handed sword, 2-handed sword, 1-handed axe, 2-handed axeīEST INNER ABILITY: Attack Speed +1, Critical Rate +30% Their third job is Crusader, and their fourth job is Hero. They utilize combo strikes to create powerful blows to shake the enemy. Fighters specialize in 1-2 handed swords and axes and/or shields. ![]() For this job, you will undergo as Fighter (2nd Job Advancement), Crusader (3rd Job Advancement) and Hero (4th Job Advancement). This specific job route is determined when you reach Level 30. Warrior can advanced as Hero, Paladin or Dark Knight. ![]()
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